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Name: Joseph Morris
Location: Clay City, Illinois, US

I'm just here until I'm gone.

Tuesday, January 18, 2005

On With the Show

Right. So, I rented some stuff to take my mind off recent events. Here's the Reviews.

"Resident Evil: Apocalypse": Y'know what's funny about this? The Resident Evil video games are more terrifying, entertaining, and cinematic than the movies are. RE 2 is bad on all fronts. Bad acting, directing, cinematography, editing, soundtrack, even lighting. It's boring, not much happens, the characters are woefully underdeveloped, and for a horror movie the only thing that's shocking is the utter lack of gore. The film's only saving grace is that the Nemesis monster is pretty cool. Otherwise, no good.

"Stander" This flick is based on the true story of a South African cop, who after killing a black man during an anti-apartheid rally, starts robbing banks, and then investigating the banks he robs. A solid flick overall with good acting and a fairly intriguing story. The ending's a bit of an anti-climax though. Recommended if you're into films about Cops and Robbers (not really a Heist film...).

"Dead or Alive Ultimate" (for the XBox)- This is a two discer. Disc one has the original Dead or Alive in all of its unupdated glory. DOA was pretty much a lackluster Virtua Fighter/Tekken clone. Pretty blah. Disc 2 has the much, much better Dead or Alive 2. DOA 2 features a slightly larger cast of fighters (my personal pick is the Ninja Dude), jaw droppingly gorgeous graphics, multi-tiered fighting envioronments, and an awesome opening cinema set to Aerosmith's classic "Dream On". The ultimate problem with DOA 2 lies in its small cast of characters (lessening the replay value) and some HUGE flaws in the overall fighting engine. The major flaw in the fighting engine is that you can pretty much master the game by just jamming on the buttons. Not much strategy there. The second problem is that there is a Counter system, where a fighter can catch another fighter's move and then counterattack. In theory it's a good idea, but in practice it just gives the computer an excuse to turtle up and catch everything you throw at it. I literally would lose an entire match just cause the damn computer countered every attack I threw at it. In addition, the counterattacks do an inordinately large amount of damage. For example, I'd hit the computer with a six hit combo. Then the computer would catch one of my moves and counterattack, ultimately dealing the same amount of damage as my combo. Super Frustrating. DOA Ultimate's worth a rent. Man, I miss the old school 2D fighters...

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